Occasionally I speak in public on spatial audio, the evolution of art + technology, and related topics. This can take different forms — conferences, symposia/panels/workshops, sometimes an interview. Some examples are included below.

A Planned Disappearance
An architectural exhibit on temporary structures hosted by the Department of Architecture at Proxy. My talk was on sound as ephemeral structure. Here are my slides.
Emily and I also created a sound piece for this exhibit. You can find it here.
Sound and Emotion Colloquium
A two-day conference at Swissnex with some of the foremost experts on music and emotion cognition. My slides are here and video of my invited talk is below:
Using Ambisonic Technology in Entertainment and Design
An article I recently co-authored about the Arup SoundLab in Protocol magazine
Design Thinking in Cities
This was a panel at the SF Urban Prototyping festival, about how some of the prototyping philosophies of silicon valley could be applied to urban design.
Art, Technology and the Environment
A symposium at Swissnex with folks from the ICST, University of Graz and some Bay Area luminaries. Very exciting conversation.
The New Humanity Conference: TechnoHumanity
Another panel, this one hosted by Mediate at the Intersection for the Arts in SF. Again, fascinating conversation, and fine company.
Spatial Audio Lecture Series, CNMAT, UCBerkeley
I was very flattered to have been invited to lecture as part of this series.
Sonic Infrastructure
An article written by Marc Weidenbaum for the art practical blog — interviews with Barry Threw, Scott Snibbe and yours truly.
The impact of visual cues on auditory perception
My graduate research at RPI was focused on multisensory perception, particularly this topic. I co-authored a paper published in the Journal of the Acoustical Society of America as part of that work.
Sound Research Meetup, GAFFTA
An interesting panel discussion centered around the topics of the future of audio technology, sound art and the role of technologists in the realm of composition. Cool!
Immersive Audio Environments for Composition & Simulation
This is a workshop I lead occasionally which is focused on the production of immersive audio. Specifically, we talk about ambisonics, because that’s what I have available (which is amazing). The workshop is held at Arup, facilitated by GAFFTA, and turns out to be a really interesting discussion with some very savvy spaced-out sound folk.
Internet of Things Conference, Tokyo (2010)
I was here with Engin Ayaz, Sha Hwang and Zain Memon. We were invited to speak about the TV/TN project, which was lucky, because Tokyo is wonderful. Our work was published in the IEEE digital library.
ASA Pan Iberian/American Meeting on Acoustics, Cancun (2010)
I went to Cancun and Tokyo for conferences within the space of a month! At this conference, I presented on Contemporary Theatre Design on behalf of Arup. What a bizarre place Cancun is — why doesn’t anyone swim in the beautiful gulf? why do they swim in pools just yards from it?